Move the post here so people can find it and discuss related problems.
This is a small tutorial to show how I did with my 4 games, the images are a little off because i'm running this inside linux with wine (the soft not the drink

).
1 - Generate a image of the disc with imgBurn, imgBurn is free you don't need NERO, because if something goes wrong you can have a LBA reference for LBA based games. Keep copy speed low to avoid errors since MODE2 discs has no space for error correction.
2 - Open the image with
cdmage, i don't like isobuster.
Right click track 1 and select "Data Track Properties" and take note of this info:
3 - Select all files and extract to some folder.
4 - Use DVDScan/DVDScan Lite v3.7 and patch the files.
Make sure you select
DVD
And set this options
If you don't know what to patch, select all files and if you hit this screen just select
No, do not select folders scan files only, than go inside any folder and repeat the procedure.
You should see some info like this.
5 - Create a dummy file, this is necessary, your image must have at least 1.4GB in size or the game will not boot with or without ESR. If you are using ESR and do not use the dummy,
ESR will stop at a white screen and with some old mod-chip you will get some errors along the game play, in matrix infinity chip some games will stop at a black screen. The extracted files has 500Mb in total so we must generate a 1Gb dummy file, name it something like z.z because this dummy has to be the last file in disc.
In linux do this:
Code:
dd if=/dev/zero of=z.z bs=2048 count=512000
In Windows (XP and newer version) use
Fsutil. I recommend
Cygwin tool set for dd but, any way:
Code:
fsutil file createnew c:\z.z 1024M
If some one need a ready 1GB dummy file, you can have mine compressed in to a 144kb file, here:
http://www.4shared.com/file/52089540...1GB_Dummy.html
Use
7-zip to decompress.
kevstah2004 suggested this tool also.
http://www.mynikko.com/dummy/
6 - With the dummy in place is time to generate a new 2048 sector UDF/ISO9660 ISO file.
Select the folder where the files is at, set the destination for the ISO and set this configurations
Remember the info i ask you to take note, is time to use it, don't ask me why but some games will not work without it, official SONY tools also add this info. You can use CAPS here
Click at the button to generate the image, you will see a pop up like this
http://img154.imageshack.us/img154/986/imgburn08wb8.png
Is asking if you want to use folder or files to be in root, we want files so select
YES. In the next pop up make sure the file system is
ISO9660, UDF (1.02) and has more than 1.4GB.
http://img150.imageshack.us/img150/3...gburn07fz0.png
7 - Now is time to patch the ISO with memento's DiscPatcher0.9e, download the
firmware v1.2e. Just run and patch the image.
Bootsector developed a new tool opensource tool for this, it works in linux and is also a java version, check the last release here:
http://psx-scene.com/forums/426332-post228.html
The linux version is here:
http://psx-scene.com/forums/426415-post234.html
8 - Burn it with imgBurn in lowest speed possible, if you are inside linux use cdrecord with these command (dev=4,0,0 is my recorder find yours with cdrecord -scanbus)
Code:
cdrecord dev=4,0,0 fs=256m -v gracetime=1 driveropts=burnproof speed=4 padsize=30s -eject your_iso.iso
9 - Turn your mod-chip
off, put the DVD-R in the drive and run the last ESR version, you should see the game run with no problems. For new versions of ESR check this post:
http://psx-scene.com/forums/freevast...blic-beta.html
Ufff.... I'm tired....
