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10-03-2008, 11:05 AM
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Registered User
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Join Date: Jun 2008
Posts: 84
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Quote:
Originally Posted by kevstah2004
When I release Alt+Num 7 it just does that BEL dot.
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Ah, I just tried it on the PS2 on my end, and found that Alt+num7 is actually giving the wrong character (looked like some chinese or japanese character, followed by the 004).
To get the "BEL" symbol, do Alt+07 (don't hold down 0 and 7, but hold the Alt, and type 0 then 7 while still holding Alt). That, followed by o004 (no longer holding Alt) produced the (R) symbol on the PS2 as expected.
Edit:
Oh, you still use the numpad for this. Also, don't expect to see the (R) symbol on the PC. You won't, you see some symbol for that BEL, then o004.
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To err is human. To really foul up requires a computer.
Last edited by JoeUser38; 10-03-2008 at 11:34 AM.
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10-03-2008, 11:38 AM
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Guess I'll plugging my usb keyboard back into my ps2 then 
You doing this with uLE?
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10-03-2008, 01:59 PM
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Undead WU
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Join Date: Apr 2005
Posts: 469
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Quote:
Originally Posted by kevstah2004
When you type them in using the configurator. If I make a custom .CNF with more characters than the configurator can handle for the top and bottom deliminator next time I save with the configurator it chops off the extra characters so it uses the same amount of characters as if you'd typed them using the configurator.
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I thought FMCB was supposed to be limited to 80 chars. I tried manually adding 80 and 81 chars, both cases where handled ok with the configurator. I'll test it further.
Quote:
Originally Posted by kevstah2004
Also version 1.2.3 has run into the problem again where it won't load off the osdmenu but will with the button launcher and uLE.
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Again? What problem do you refer?
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10-03-2008, 03:13 PM
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Join Date: Jul 2008
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Maybe it a silly question, but could fmcb configurator handle all te symbols you are talking about in the next version?. I mean, registered colors and transparencies.
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10-03-2008, 05:35 PM
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Join Date: Apr 2008
Posts: 415
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Quote:
Originally Posted by suloku
I thought FMCB was supposed to be limited to 80 chars. I tried manually adding 80 and 81 chars, both cases where handled ok with the configurator. I'll test it further.
Again? What problem do you refer?
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80? the configurator only let's me enter 33.
Two versions of the configurator including this one won't load off the FMCB osdmenu but it loads fine with the FMCB button launcher and uLE, I think it has something to do with the way you pack your ELF's didn't you mention it before when I said about it?
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10-03-2008, 05:41 PM
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Disorganized User
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Join Date: Apr 2005
Location: Ky, USA
Posts: 1,819
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I don't know what your doing wrong, but all versions have loaded fine from anywhere on my ps2. OSDSYS or uLE, mc or USB. pick any combo and it loads on any version.
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10-03-2008, 05:45 PM
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It's only v1.1 and v1.2.3 that do it.
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10-03-2008, 05:47 PM
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Disorganized User
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Join Date: Apr 2005
Location: Ky, USA
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then you got one or more problems.
1. naming issue on your config file
2. your FMCB install is FUBAR.
3. This Alt+num7 stuff is screwing with the CNF too much and is negating any operability on some menu items.
__________________
If you need help, post a question in the
forums, not my PM inbox. Thank you.
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My list of consoles
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10-03-2008, 05:54 PM
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Registered User
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Join Date: Apr 2008
Posts: 415
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CNF_version = 1
Debug_Screen = 0
FastBoot = 0
ESR_Path_E1 = mass:/ESR_GUI_test2.elf
ESR_Path_E2 =
ESR_Path_E3 =
pad_delay = 3000
LK_Start_E1 = mc?:/BOOT/BOOT.ELF
LK_Select_E1 = mc?:/SYS-CONF/FMCB_CFG.ELF
hacked_OSDSYS = 1
OSDSYS_video_mode = PAL
OSDSYS_Skip_Disc = 1
OSDSYS_Skip_Logo = 1
OSDSYS_Inner_Browser = 0
OSDSYS_selected_color = 0x10,0x80,0xE0,0x80
OSDSYS_unselected_color = 0x33,0x33,0x33,0x80
OSDSYS_scroll_menu = 1
OSDSYS_menu_x = 265
OSDSYS_menu_y = 120
OSDSYS_cursor_max_velocity = 1000
OSDSYS_cursor_acceleration = 100
OSDSYS_left_cursor = >>
OSDSYS_right_cursor = <<
OSDSYS_menu_top_delimiter = c0y-99r1.25PlayStationr0.00o004r1.252r0.00y+00
OSDSYS_menu_bottom_delimiter = c0r0.60y+99Use o006/o007 to browse list.y-00r0.00
OSDSYS_num_displayed_items = 3
OSDSYS_Skip_MC = 1
OSDSYS_Skip_HDD = 1
name_OSDSYS_ITEM_1 = Codebreaker
path1_OSDSYS_ITEM_1 = mass:/Codebreaker v9.3 Original.elf
name_OSDSYS_ITEM_2 = Codebreaker + ESR
path1_OSDSYS_ITEM_2 = mass:/Codebreaker v9.3 + ESR.elf
name_OSDSYS_ITEM_3 = Codebreaker + HDLoader
path1_OSDSYS_ITEM_3 = mass:/Codebreaker v9_3 + HDLoader 0_8CP.elf
name_OSDSYS_ITEM_4 = Simple Media System
path1_OSDSYS_ITEM_4 = mass:/SMS Version 2.8 (Rev.5).elf
name_OSDSYS_ITEM_5 = Swap Magic v3.8
path1_OSDSYS_ITEM_5 = mass:/Swap Magic/Swap Magic Plus Coder v3.8/DVD_Swap_Magic_Plus_Coder_v3.8_Packed.ELF
name_OSDSYS_ITEM_6 = In-game Reset
path1_OSDSYS_ITEM_6 = mass:/IGR_mc.elf
name_OSDSYS_ITEM_7 = PGEN
path1_OSDSYS_ITEM_7 = mass:/PGEN151.ELF
name_OSDSYS_ITEM_8 = MC Loader
path1_OSDSYS_ITEM_8 = mass:/mcloader.elf
name_OSDSYS_ITEM_9 = FMCB Configurator
path1_OSDSYS_ITEM_9 = mc?:/SYS-CONF/FMCB_CFG.ELF
name_OSDSYS_ITEM_10 = HDLoader
path1_OSDSYS_ITEM_10 = mass:/HDLoader_v0_8CP.elf
name_OSDSYS_ITEM_11 = Zoneloader
path1_OSDSYS_ITEM_11 = mass:/Zoneloader v0.5b.elf
name_OSDSYS_ITEM_100 = uLaunchELF
path1_OSDSYS_ITEM_100 = mc0:/BOOT/BOOT.ELF
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10-03-2008, 08:21 PM
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Registered User
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Join Date: Jun 2008
Posts: 84
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Quote:
Originally Posted by kevstah2004
Guess I'll plugging my usb keyboard back into my ps2 then 
You doing this with uLE?
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No, you misunderstood... I was typing them in on the PC. I meant "tried it on my PS2" as in I verified the results of the .CNF file on the PS2.
__________________
To err is human. To really foul up requires a computer.
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10-03-2008, 10:06 PM
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Guest User
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Join Date: Sep 2004
Location: NTSC
Posts: 1,314
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Quote:
Originally Posted by kevstah2004
80? the configurator only let's me enter 33.
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Yep, it will only do 33 chars.....over that needs to be done on the PC. I think thats was in the read me or the release thread.
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10-03-2008, 10:22 PM
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Registered User
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Join Date: Jun 2008
Posts: 84
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Quote:
Originally Posted by JNABK
Yep, it will only do 33 chars.....over that needs to be done on the PC. I think thats was in the read me or the release thread.
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Given that, it does seem to be a reasonable request to increase that limit, especially now that some will have longer ones with these codes.
__________________
To err is human. To really foul up requires a computer.
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10-03-2008, 11:05 PM
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Undead WU
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Join Date: Apr 2005
Posts: 469
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33 Char limit is there because the function used is gotten straight from ule, and it has that limit. Also normall text input goes off the screen for so many chars, so I thought it was ok to leave that limit.
I'll look into expanding the popup to make it fit.
Still, I can't reproduce that error kevstah2004 is experiencing. I open the configurator, load your CNF, open the dialog, erase a char, accept, save the CNF, load it again and there are still all the chars but the one I erased.
Would you mind describing the exact procedure that chops your settings?
Also here is 1.2.3 packed with ps2-packer 0.4.4, I made sure i packed the same file as the one released, check if it loads OK at your ps2.
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10-03-2008, 11:43 PM
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Registered User
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Join Date: Jul 2008
Location: Rammenau Germany
Posts: 11
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My menu looks like this:
...
OSDSYS_left_cursor = c5o009
OSDSYS_right_cursor = c5o008
OSDSYS_menu_top_delimiter = c0y-99r1.25PlayStationr0.00o004r1.252r0.00y+00
OSDSYS_menu_bottom_delimiter = c4y+99r0.50o006 c8Auf c4o007 c8Abr0.00y+00
...

Note cfg editing only works on pc for me. 
If i edit it with configurator after transferring to my ps2 it deletes the at the beginning of a new line an then shows weird numbers. 
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10-05-2008, 08:48 AM
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Registered User
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Join Date: Apr 2008
Posts: 415
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Quote:
Originally Posted by suloku
33 Char limit is there because the function used is gotten straight from ule, and it has that limit. Also normall text input goes off the screen for so many chars, so I thought it was ok to leave that limit.
I'll look into expanding the popup to make it fit.
Still, I can't reproduce that error kevstah2004 is experiencing. I open the configurator, load your CNF, open the dialog, erase a char, accept, save the CNF, load it again and there are still all the chars but the one I erased.
Would you mind describing the exact procedure that chops your settings?
Also here is 1.2.3 packed with ps2-packer 0.4.4, I made sure i packed the same file as the one released, check if it loads OK at your ps2].
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When you input more than 33 char's by making a custom cnf
in a text editor the next time you change one of the settings in the
configurator it deletes and chops off all the char's after 33 when you save so any custom made cnf has to be updated / maintained in a text editor if you plan to use more than 33 char's for the top or bottom deliminator .
This one loaded off the osdmenu fine  what was the previous one packed with?
Can you do one with ps2-packer 0.4.5 and ps2-packer-1.0rc2 as well please just for test purposes, I missed the 1.0rc1 release.
Also move the keypad box under "Return" so it doesn't overlap like this pic unless your planning on adding more options. You could maybe have another box to the right of it as well to show the inputted text and leave the text after ":" blank for all the text editable options as well.
Sorry for the poor pic quality it's my camera hopefully you get the gist though.
Last edited by kevstah2004; 10-05-2008 at 09:10 AM.
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10-13-2008, 06:41 PM
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Registered User
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Join Date: Oct 2008
Posts: 1
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Thanks for this yo.
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10-14-2008, 01:54 AM
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Modder rev. 2.0
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Join Date: Apr 2006
Location: The beach with great weather year round.
Posts: 315
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Quote:
Originally Posted by peat1980
Note cfg editing only works on pc for me. 
If i edit it with configurator after transferring to my ps2 it deletes the at the beginning of a new line an then shows weird numbers. 
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I have the same problem with my SJIS encoded .cnfs. If this were related to the 33 char limit, shouldn't it cut off chars at the end not the beginning? This particular problem happens on every line no matter how long when using the config prog on the 1.7b beta.
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11-15-2008, 08:14 PM
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Undead WU
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Join Date: Apr 2005
Posts: 469
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FMCB Configurator 1.3 beta 1
Getting up to date for the upcoming FMCB 1.8
-Updated CNF parser to FMCB 1.8's (handle's \7 char)
-Added new FMCB 1.8's entries.
-Added "FASTBOOT" to selectable items. Use select to set it (cycles with OSDSYS entry).
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11-16-2008, 10:47 AM
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Undead WU
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Join Date: Apr 2005
Posts: 469
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