As I announced it a while ago, here is a first port of neopop for ps2 !
The emu is based on the neopop_uk's core v0.71 (so the last one) and I didn't sacrificed compatibility to speed up the emulator (the core is really sensitive to timing), but only made some little hack in the core to speed it up (ps2 related optimisations stuff).
Unfortunately, due to timing constraints and the line based emulation, the emulator is not running at fullspeed (and I swear that making it running fast is really a pain...) however games are playable at a correct speed. Also sound emulation is not always perfect and this due to not fullspeed emulation.
Current features :
- High compatibility (identical to the original version)
- PAL/NTSC auto-detection
- Nice GUI (IMHO!)
- Host / CD / MC support
- HDD support (roms can be loaded from the hdd)
- Ingame menu (for options)
Current Issues:
- Emulation is not fullspeed
- Sound Issues
- For sure some bugs (first release so be kind!)
To-do list:
- Improve speed
- Zip Support
- Flash Support
- Save State
- Screenshot support (in the rom browser)
version 0.10 binary :
neopop-0.10.zip
the zip comes with :
- installation script for the Crystal Chip
- two Public Domain roms
- romlist.ini file example (for loading from host).
Also, be sure to read the included readme.
version 0.10 source code :
neopop-0.10-src.tgz
anyone wanting to join/contribute the project is welcome ! it would be nice if more people here could start coding a bit !
and for those who never heard of the ngpc, a few screenshots :
Title screen:
Rom broswer (list in on the left as the right part will display screenshot in a next version :

Manic miner :
Metal Slug :
Cotton :
Cotton (double display) :
Cotton (fullscreen) :
that's it, I hope you'll enjoy it !
evilo