wow great
well, first there is a bug, or in the player, or in libmikmod that prevents the first music to be working. you can notice it if you run luamines, it's actually missing the sound in the splash screen. But if FIRST you run the music test provided with the player, and then launch luamines, the sound at the splash screen can be heard (I've been working on that on those days, but I have a hard time finding where is the bug...).
then, I definitely think that the player need a resolution upgrade. Graphics could be scale 2x, and also remove the interlaced mode.
the graphics code need some optimisation, i.e. the blitter doesn't use the hardware at all (alpha/transparency is done in software...)
the current API still need some works (most of all the system one)
and there is actually 0 stuff done on the lua3D API, or the LAN api, that would be great to play a game on a PS2 vs a PSP
add HDD support ?
then in order to extend the player to the PS2 capabilities :
- add more graphics res
- add 2nd joypad support...
etc... it only depends of what the people really want of it, just be a PSP player on the PS2, or a true PS2 Lua player (if you understand what I mean)
I would suggest, if you really want to do something, to look to what interest you.
everything is in the ps2dev svn, be sure however to have the very last SDK, else the player wont work
thank you beforehand,
evilo
