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| Official SMS Forums Forum for discussing SMS: Simple Media System player for the ps2. |

06-19-2007, 05:27 AM
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Registered User
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Join Date: Jul 2006
Posts: 426
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Quote:
Originally Posted by guimechanix
hello ... hum why not make compatibility for wmv and asf ??! ... thanks ...
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hello ... hum why not read the responses to people who previously asked for compatibility for wmv and asf ??! ... thanks ...
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07-06-2007, 12:56 AM
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Registered User
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Join Date: Apr 2006
Posts: 318
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@EEUG:
Well, since RTSP needs the ps2sdk with ntba2's additions that I don't have and don't quite feel like trying to build at the moment and since I got bored messing with the WMV decoder, I've decided to update Argon to the latest SMS version, which is a bitch without the SVN. In the process I've decided to get rid of these built in modules completely, but realised that they differ (I don't mean the ones from SMS' drv) from the ps2sdk's ones.
So, the question is, as I'm concerned about incompatibilities, what drivers you have used?
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07-06-2007, 10:33 AM
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Moderator
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Join Date: Jul 2005
Posts: 1,323
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...SMS uses its own drivers. You can use the "official" ones also as driver interface is exactly the same...
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03-22-2008, 12:20 AM
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Registered User
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Join Date: Mar 2008
Posts: 1
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EEUG,
Where can I find the last version of the source ? i tried the svn on PS2dev but it doesn't seem to be updated since september 2007.
thanks,
Lyth
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03-24-2008, 07:06 PM
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Contributor
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Join Date: Sep 2004
Posts: 4,669
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@lythaniel:
@everyone:
EEUG has not shown any activity at psx-scene since the site was revived, so don't expect any speedy responses from him. We don't know if he's coming back at all...
Best regards: dlanor
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03-24-2008, 09:29 PM
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Registered User
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Join Date: Apr 2005
Posts: 23
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Quote:
Originally Posted by dlanor
@lythaniel:
@everyone:
EEUG has not shown any activity at psx-scene since the site was revived, so don't expect any speedy responses from him. We don't know if he's coming back at all...
Best regards: dlanor
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As i can see he is online right now!
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03-24-2008, 11:30 PM
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Contributor
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Join Date: Sep 2004
Posts: 4,669
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Quote:
Originally Posted by yot
As i can see he is online right now!
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Great! EEUG and his SMS project are important 'pillars' of this site.
Best regards: dlanor
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05-21-2008, 02:53 PM
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Registered User
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Join Date: Apr 2006
Posts: 318
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Привет EEUG, как дела!
Well, as I've noted in the Argon thread I'm going to fix the weather issue, so may I ask you for the latest SMS version.
What do you think about going back to opensource, cause I believe that there aren't much economic prospects left nowadays for stealing it and it's a real shame to have the only useful homebrew programm for the PS2 locked down. Plus, it's a real pain in the ass to keep Argon updated without the SVN.
And btw., what do you think about adding UPNP support, yes, I've heard that you dislike all that XML stuff, but we may team up with that - I can do the XML part, and you can make all that low level IRX stuff (shudder).
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05-21-2008, 06:42 PM
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Moderator
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Join Date: Jul 2005
Posts: 1,323
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@user112: ...I'm quite OK, thank you. For the moment I will not publish the source code. I really don't like the fact that "someone(s)" were trying to use it for commercial purposes. Sorry for that. Basically you can use sources from SVN as the only differences are:
- more optimized decoders;
- extra audio codecs (as far as I know argon already has them, though I've used different implementations and extra optimizations);
- eastern subtitles support;
- countless attempts to fix bugs not related to decoding;
There's another problem: source code contains some elements of my plan "B" loader (they are "#ifdef'ed, so these elements are not included in the binary release) and I've got some kind of agreement with "some company" not to disclose any information related to it till certain moment. I think this is understandable. Sorry again...
P.S. ..new features like UPnP, JPEG viewer etc. are not considered at the moment as I'm making some architectural changes in order to reduce RAM usage (there's too little left for the new code)...
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05-23-2008, 10:33 AM
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Registered User
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Join Date: Mar 2008
Posts: 174
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Quote:
Originally Posted by EEUG
There's another problem: source code contains some elements of my plan "B" loader (they are "#ifdef'ed, so these elements are not included in the binary release) and I've got some kind of agreement with "some company" not to disclose any information related to it till certain moment. I think this is understandable. Sorry again...
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You don't have to keep apologizing, you did what u thought was best,
but maybe some of us were hoping to see how u did it, now the free mcboot is out in the open..
there are still slight problems with C/DVD usage, but furthermore it is working,
and SMS is working as good as it always has.
PS. Thanks for the FLAC-Support, very nice  works like a charm
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05-23-2008, 10:51 AM
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linux junkie
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Join Date: Mar 2008
Posts: 272
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why don't you just exchange code privately then? i really like argon having sms as a backend. it would be only natural to get latest and greatest.
Quote:
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There's another problem: source code contains some elements of my plan "B" loader (they are "#ifdef'ed, so these elements are not included in the binary release) and I've got some kind of agreement with "some company" not to disclose any information related to it till certain moment. I think this is understandable. Sorry again...
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well can't it be preprocessed out in that case? it would not seem too difficult, just some text-wrangling magic ;-).
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06-22-2008, 09:43 PM
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Registered User
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Join Date: Feb 2003
Posts: 7
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@euug:
Hi, is it possible for the ps2 to have a real video mode of 720x576 on PAL?
Like in dvdplayer.elf?
IME
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10-10-2008, 05:55 PM
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Registered User
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Join Date: Jun 2005
Posts: 141
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maybe it would be possible to include a method to call the dvd player pointing it at a VIDEO_TS folder on iso over the network.
this would allow SMS on ps2 to play dvds without dvd drive functionality.
if this was illegal you could make an extra sms elf file with this functionality, distributed over 'unofficial' channels ie. SKS-Apps
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